Abigail Guay
Abigail Guay
Artspire. 2011, 219 pages, Allworth Press and The New York Foundation for the Arts, New York
Read More...Strategies for funding individual artists can often resemble the principles and policies of trickle-down economics. Grants to arts organizations secure the physical plant and operations of those organizations, allowing them to offer artists the opportunity to present their work, to be seen and heard — at which point the obligation to the artists is fulfilled. This model does not acknowledge that artists and the things they make defy supply-and-demand economics.
Read More...- US computer and video game software sales totaled $11.7 billion in 2008.
- Sixty-eight percent of American households play computer or video games.
- Forty percent of all game players are women.
- The average game player is thirty-five years old and has been playing video games for twelve years.
- Twenty-five percent of Americans over the age of fifty play video games.
Source: The Entertainment Software Association1
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